|
Mobile phone gaming The lack of game specific research has prevented many in the academic community from embracing game development as a serious field of study. Scientech presents ST5000, focusing on the remarkable machine called Mobile phone game programming acting a medium of communication between academics & wireless tech products. It will serve the academic community by presenting
- leading Edge
- Original Research
- Theoretical
- Hardware
- Software
- Technological underpinnings
That will directly affect the way games are conceived, developed, deployed and delivered. It will provide an opportunity for those outside the game development community to explore the everlasting interactive world of wireless products game programming. Features
- Total Development Platform, SDK`s & Editor, etc
- Develop, Debug, Load and Run.
- Gaming Console for real time testing.
- Developed sample games, Puzzle, Arcade, Adventure,Mythological etc, With source code.
- Developed sample applications, your own phone book & calculator with source code.
- Sample images
- Interactive Tutorials.
- DFD & hands on exercises.
- On board charging & serial port.
Benefits
- User is familiarized with
- Why to use J2ME for mobile phone games
- Requirements of J2ME development
- Classification of J2ME applications
- Working fundamentals of MIDP (1.0), CLDC (1.0)
- J2ME Architecture & Development Environment
- Command, Items & Event Processing
- High Level Display: Screen
- Low Level Display: Canvas
- Record Management System
- J2ME Database Concepts
- How to work with device specific properties
- Understand the flow of code by DFD & explanation
- How to construct gaming application
- How to design & develop variety of different games
- How to test the application
- Running the application on emulator
- Deploying the application on device and test
- How to use/ play sounds in mobile phones
- How to use/ play Vibrator in mobile phones
- How the applications are installed on the device And many more
|